Players Present:Clearice Eilif, Morrin Telemnar, Omegasun, Pimfire Tyndal, Xavier Cross, Dalarn Runeaxe
NPC’s: The Triad, Alassra Shentrantra Silverhand (The Symbol)
Run By Joe
Submitted by Clearice
Last Night Mok told us he knew how we could find the triad and for us to meet him down in the meeting hall in the morning so he could tell us what he found. I awoke and went about my usual morning routine but the library time was interceded by a book on thavian torture techniques. As I came down to see the others already in the Hall, besides Xavier of course who was shadowing me in the library again acting as if he was enthralled in a book on finances. As I came down they were answering a knock at the door revealing a dwarf with a box. He introduces himself as Dalarn Runeaxe and was sent by Mok with a message in this box. He hands it to us and the message reads as such,
I’m so sorry I can’t be with you this day. I’ve sent this honorable Dwarf to aid you as I can not. Dalarn is a good man and you’ll need his help. Trust in him as you would me. Now, onto business.
I’ve learned much about the young whelps that have taunted us for so long. To my dismay, I now know the true power behind their machinations.
These mages are much more than they seem. These foolish children are the servants of the Mistress of the Night. If they are not stopped the Nightsinger will use the Great Machine to flood all of Faerûn with the Shadow Weave. I can’t even begin to imagine the catastrophe that would follow.
As for me. By now I’m in the hands of the Triad. This was unavoidable. A sacrifice had to be made and I would never have asked it of any of you. It was the only way she could find them. It was the only way she could make you a door.
Dalarn – May your forefathers guide your axes this day.
Xavier – Only threw blind courage can one truly see.
Omegasun – I normally dislike your superstitious nature but today I hope you embrace it.
Clearice – Please keep my family alive. That includes you.
Pimfire – If someone tells you not to do something it probably means you should.
Morrin – Thanks to the Goddess I was able to prepare for my inevitable capture. The contents of this box is for you. This veil contains all of my magic, my essence, perhaps my very soul. I didn’t want the Nightsinger to corrupt it so I leave it in your care. Trust in the Lady of Mysteries. You’ll know what to do and when to use it.
Well, that’s it. If we don’t meet again know that it has been my privilege to have been your brother. May the Goddess always shine on you.
Blood & Kisses,
As Morrin pulls out the vial that Mok spoke of in his message a brilliant globe of light materializes behind Dalarn. We all turn away to avoid being blinded and as the light dies out we turn to see none other than Alassra Shentrantra Silverhand, otherwise known as The Symbol. To have such a living legend standing out in front of us was quite a shock especially after learning of Mok’s dire circumstance. She does greet us though telling us she knows of us all and that she is here to aid one of Mystra’s children. She tells us we we be going to a place near the resting place of the abominable shadow weave. This means that magic, of course, will most likely not work as the shadow weave is the source of power there. She aslso tells Xavier that his companion bow would suffocate and die in such a perverted realm. She grabs Mister pointy telling us he will be the key to getting us to the realm of shadow. As she readies her spell time seems to freeze around me and Alassra approaches me asking if I am ready to take on this task for our friend and for Mystra. Of course, i could never leave an ally to die especially at the hands of those dreaded triad members. She embraces me telling me that my positive energy will still have an effect in such a realm as that of shadow. Time returns to me and Alassra begins weaving magic into a gate to the realm of shadow.
As we step through the portal we find ourselves on what seemed to be a metal hallway with only the portal behind us. We cautiously walk down the hallway to a large intersection with a tower looming straight up with thavian markings on the door. We decide to head inside which leads to another large hallway thought this on clearly leads into a lab. This lab is populated by around 10 clones of Rena of the Triad. She sees us and begins spewing out some nonsense about how inferior we are to her and that we should surrender and how great she is, but I didn’t care what she had to say and we just engaged in combat. The Rena’s begin casting magic at us but as I try to identify it I nearly puke from the perversion of magic that they dared cast. These copies then began to multiply spewing out of the vats on the giant machine. As they began to fill the room we cut them down but not fast enough. Omega fought his way up to the control panel and pulled a switch causing a copy of Mok to come out of the middle vat. This also stopped the rest of the vats but this Mok was very hostile and looking to kill us. Omega smashes most of the Vats in the next few moments but the Mok teleports away and keeps blasting us til Dalarn knocks him unconscious. we clean up the Rena’s and follow the pipes to a back room with a naked Mok and a naked Rena floating in Vats of their own. We break the vats and take Rena as a prisoner and wake up Mok who doesn’t recognize us. We decide we can’t allow this machine to keep existing so we destroy it not before I take notes on its function though.
We return to the intersection outside and are approached by a little robot nome named MEED. As he calls us trash multiple times we get out of him that he is a repairman for this realm and that we find the rest of the triad in a light place in the ceiling and in a room down to the right that looks like a giant machine. We decide on the room to the right as we can not rightly figure out how to get up to the light in the ceiling. as we head there we drop off Rena and try to drop off Mok through our entrance portal but Alassra sends Mok back through. So we shrug and trudge on to the door.
We enter through the Machine door and find we are now standing on a large watch face surrounded by ethereal looking viewers as if in a colosseum. Suddenly Quinto of the Triad, The bastard who poisoned me, appears larger than life(translucent as the rest as well) challenging us to defeat his champions The Brother’s Grim. He offers that if we beat them then he will give himself up to us. As he finishes his proposal not giving us much choice to large men with tower shields begin turning solid before us. They move in near perfect synchronization blocking our attacks with each other’s shields made of adamantine. Pim gave us the right idea by suggesting breaking the floor to kill them being it was glass after all. I called forth the raw inert magic inside of myself to cast shatter upon the glass causing them to fall into the cogs of the watch mechanism halting it from moving. I have my doubt that those two were even human as their movements were unreal in terms of precision and they were riveted into their armor as well. After they were defeated Quinto approached being led by translucent guards and for whatever reason expected to be treated nicely with handcuffs and a hug but I instead beat him into unconsciousness and tied him up like a hog finding 3 potions on him as well.
We entered once again out into the intersection but this time we saw the peculiar sight of mechanical dog creatures running erratically past us. They must have been the collector dogs MEED had mentioned earlier. We dropped off the bloodied and beaten Quinto through the portal and headed towards the light in the sky. As we approach the area beneath it we find a control panel set atop a strange brass cog. we stand atop the cog and flip a switch. As Steam spews out below us the cog rises towards the light. We enter the light to find we are no longer in the realm of shadows as before but in a frozen wasteland with the 3rd triad member standing on a platform in the distance surrounded by a lake of ice. Upon seeing such a wretched being who was the final of the foul members of the triad the raw magic potential boils up inside of me as my hand raises calling forth a pillar of divine fury on the platform engulfing the dragon worshiper. To my dismay, she was not the only occupant of the platform. Appearing behind the triad member was a large white dragon and inside of its hulking and very much undead rib cage was Amuka. A pit of dread built up in my stomach as I realized what I had done to poor Amuka. She was burned but clinging to life inside of the beast as it flew down to attack us. Omegasun and the others made short work of the dragon but as it fell we hear a booming voice scolding us for what we had done and telling us we knew nothing of what we just did. Flying down out of the sky is a colossal skeletal dragon who the menagerie had actually done battle with once before. It tells us we just killed its son and proceeds to breathe out a blizzard onto the ice lake we stood upon. The blizzard is harsh and blinding as we try to gain our bearings and escape the sky terror before us. As hope is fleeting the roar of the blizzard is drowned out by the sound of breaking glass. The Blizzard clears immediately as coils of raw magical power as brilliant as the stained glass in my now ruined home church begin streaming into us and our magical items. As we feel the magic recharging us we turn to see Mok, now as his usual self, eyes burning with silver fire raise his arms to the terror above us and blast the raw silver fire of Mystra into the fiendish dragon shattering its skeletal wings. As he recoils from the raw magic channeled through him Mok collapses and doesnt appear to even be breathing. The dragon now enraged after being grounded has not time to react as Morrin pulls out a peculiar pyramid pulsating with forgotten power. In that moment i had blinked only for a second but when my eyes opened again Omegasun, Dalarn and Morrin were surrounding the dragon Morrin assuming his familiar gargoyle form and the dragon sparkling faintly. I also feel as if I am moving much faster than before as they begin wailing on the grounded dragon. As they fight on Pimfire disappears after grabbing amuka from the first undead dragon. Seeing that Mok had stopped breathing I couldn’t allow a friend of mine to die if I could do something to stop it. I channeled my divine powers of healing and in a flash brought Mok back from the brink of the abyss. Mok springs up and helps us in our battle. We all fought valiantly against the dragon scourge its mighty bite nearly killed Morrin and Pimfire with impunity. I cast a mighty Blade Barrier trapping the beast between my allies. As the dragon panicked it tried to teleport out of the blade barrier and only ended up in the perfect place for my Divine Fury to snap its spine and drive it into the ground. As the dragon crumpled it let out a choked few words," This isnt the end…". As we gained our bearings after the hard won battle we collected our trophies from the beast. We then gather up for my healing ability and we head out and back to the portal. As we walk through we are greeted by the Symbol once more who hands Pim a box and tells him to throw it through the portal. He does so and she closes the portal behind us. She then asks us what we plan to do with these prisoners as Mystra would love to pass judgment on them for what they have done. We give them to Mystra and Alassra proceeds to kill the destroy their bodies and their souls thanking us for the help in the matter of bringing them to justice. She then gives me the poison to cure my curse with and heals our allies of their feeble mind and providing us a blessing from Mystra for our service. She then bids us farewell as she has other matters to attend to in her land.
Each chooses 1 gift – Knowledge, Power, or Magic.
Knowledge – 1 Feat of Choice or 10 Skill Points
Power – +1 Inherent Primary Stat point and +1 Inherent Secondary Stat point
Magic – Ability to cast 3 0 and 2 1st level and 1 2nd level Wizard spells per day plus Int bonus if they have any.